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Pointer/Reference an object from multiple locations in the hierarchy

+1 vote

Example hierarchy for this situation:

  • Location 1 (Switch container)
    • Location 1 Explore (Playlist)
    • Battle Music Common (Playlist)
    • Location 1 Special Event (Playlist)
  • Location 2 (Switch Container)
    • Location 2 Explore (Playlist)
    • Battle Music Common (Playlist)
    • Location 2 Special Event (Playlist)
  • Location n (Switch Container)
    • Location n Explore (Playlist)
    • Battle Music Common (Playlist)
    • Location n Special Event (Playlist)

In this scenario, each location shares a common battle music container, but I have to duplicate the container for each location. There are different transition rules in each of the locations (starting at a different playlist item, different transition segments, etc.) If I need to make changes to the common battle music playlist, I have to change one, then copy/paste and make sure to redefine transition rules, etc. for each scenario. It would be great if I could make a container reference in each location and only edit the 'master' version. I.E. I could just have a master Battle Music Common container, and put a reference to it in each 'Location' switch container. When I edit the master, the others just point to it rather than containing a copy.

asked Sep 14 in Feature Requests by Chase H. (110 points)

1 Answer

0 votes

You could add one layer of switch to remove the redundancy.

 

Option 1 Game Music (Switch container)

  • Battle Music Common (Playlist)
  • Locations
    • Location 1 (Switch container)
      • Location 1 Explore (Playlist)
      • Location 1 Special Event (Playlist)
    • Location 2 (Switch Container)
      • Location 2 Explore (Playlist)
      • Location 2 Special Event (Playlist)
    • Location n (Switch Container)
      • Location n Explore (Playlist)
      • Location n Special Event (Playlist)

Option 2 Game Music (Switch container)

  • Battle Music Common (Playlist)
  • Explore (Switch container)
    • Location 1 Explore (Playlist)
    • Location 2 Explore (Playlist)
    • Location n Explore (Playlist)
  • Special Event (Switch container)
    • Location 1 Special Event (Playlist)
    • Location 2 Special Event (Playlist)
    • Location n Special Event (Playlist)
answered Sep 26 by N. V. (1,350 points)
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