Table of Contents

Wwise SDK 2019.2.4
Release Notes 2019.2.4

The following sections list and describe the changes to Wwise between version 2019.2.3 and version 2019.2.4. For information specific to certain next-generation platforms, you must download their respective offline documentation from the Wwise Launcher. For earlier versions, please refer to Previous Release Notes.

Platform SDK Changes

  • Switch SDK: Updated SDK to 10.4.1.
  • PS4 SDK: Updated SDK to 7.508.001.

New Features

  • WG-49527 WwiseConsole: Added support for –no-wwise-dat in SoundBank generation.

Behavior Changes

  • WG-49412 Fixed: (PS4) In the SceAudio3d Object Panner plug-in, the distance used to compute spread and focus does not correspond to the real distance between the emitter and listener.

Bug Fixes

  • WG-48057 Fixed: tvOS sends channels to wrong speakers in non-stereo speaker setup.
  • WG-48340 Fixed: Unloading of FilePackages is not thread safe.
  • WG-49012 Fixed: Potential freeze in Wwise Authoring at the start of SoundBank generation.
  • WG-49094 Fixed: (WAAPI) Creating Work Units with ak.wwise.core.object.create and onNameConflict set to rename or merge generates an error.
  • WG-49111 Fixed: The Perforce submit keyboard shortcut (Ctrl+Shift+Alt+C) doesn't work from the Project Explorer when it's undocked.
  • WG-49130 Fixed: Changing the X or Y edit value in the RTPC editor and then clicking in the curve editor does not change the position set in the value edit.
  • WG-49319 Fixed: Copying a hierarchy of objects may change the media ID of the original objects.
  • WG-49320 Fixed: Possible crash when the number of sounds sharing the same User-Defined Path at one time exceeds 255.
  • WG-49371 Fixed: Enabling the bDebugOutOfRangeCheckEnabled option causes the system to erroneously send the message "Wwise audio out of range: After calling GetBuffer on a source" for sources that contain valid data.
  • WG-49477 Fixed: An instability in the spatial audio diffraction calculation causes paths to be periodically dropped.
  • WG-49498 Fixed: Music Transition is removed at project load when the source or destination is located under a nested Work Unit.
  • WG-49522 Fixed: S-Curve and Inverted S-Curve segments in Spread attenuation curve may result in slightly negative spread values, which flip the perceived sound direction.
  • WG-49550 Fixed: Wwise updates media IDs file (<project-name>.mediaid) on project save.
  • WG-49643 Fixed: Using MS Spatial output plug-in may result in unwanted COM uninitialization.
  • WG-49739 Fixed: AkGeometry component position and acoustic texture bugs when used in a blueprint.

Fixes for Community-Reported Bugs

  • WG-49124 Fixed: WwiseCLI provides argument HeaderFilePath for SoundBank generation, but WwiseConsole does not.